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Muahahaha 101: Rhetoric of Arch Villainy

Sniff. Sniff. I smell a trend today, Young Mad Scientist Alphabet Blocks via Neatorama:

At Xylocopa, we know that the key to a successful education is to begin learning at a young age. Like many of you, we are concerned about the state of science education in the public school system, especially in the lower grades. Specifically, we have noticed that there is absolutely no training in the K-6 grades that prepares students to become mad scientists. In this competitive 21st-century world, the need for mad scientists will only increase, but the lack of basic education in primary school leaves us concerned that there will be no future students capable of leading in this illustrious field.

Fortunately, we have a solution – a first step, if you will, along the path to mad science proficiency. We are pleased to announce the release of our Young Mad Scientist’s First Alphabet Blocks. These lovely blocks contain many carefully engraved illustrations of the equipment, training, and activities that a budding mad scientist will require, combined with a clever alphabetic introduction to the concept depicted.

A complete list of the images represented by the letters is as follows:
A – Appendages
B – Bioengineering
C – Caffeine
D – Dirigible
E – Experiment
F – Freeze ray
G – Goggles
H – Henchmen
I – Invention
J – Jargon
K – Potassium
L – Laser
M – Maniacal
N – Nanotechnology
O – Organs
P – Peasants (with Pitchforks)
Q – Quantum physics
R – Robot
S – Self-experimentation
T – Tentacles
U – Underground Lair
V – Virus
W – Wrench
X – X-Ray
Y – You, the Mad Scientist of Tomorrow
Z – Zombies

ARGH! It’s so freaking cute – it makes me want to spawn a couple of kids and get them started on their path to career villainy. Given how much money gets invested into defense weaponry – I’m sure they’d make a ton of cash.

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Conversation Fodder: Secrets Behind Toys

Speaking of fun holiday gifts, mental_floss has a post outlining the secret histories/backstories behind several famous toys. In honor of Robin Sherbatsky’s use of Trivial Pursuit in defense of Canada on last night’s How I Met Your Mother – here’s an excerpt from the article:

In 1979, Canadians Chris Haney and Scott Abbott (along with business partners Ed Werner and John Haney) decided to create a game that combined their love of all things trivia and their basic competitive nature. Their company, Horn-Abbott, funded the initial production run of 1,000 pieces and sold them to retailers for $15.00 in 1981. At the time, $15.00 was by far the most expensive wholesale price for a board game. But that was a downright bargain when you consider the first pieces cost $75.00 each to manufacture. To the retailer’s surprise the game was a hit even at the heady price of $30.00 at retail.

Realizing that they lacked the funding to bring the game to its full potential, Horn-Abbott licensed Trivial Pursuit to Canadian game manufacturer Chieftain Products. Chieftain had a major hit in Canada in 1981 and contacted their American partner, Selchow and Righter. Amazingly, Selchow and Righter analyzed the game and found that it was: a) too expensive to manufacture, b) it took over an hour to play, c) the best players had to have impressive knowledge of trivial subjects and d) they assumed adults didn’t play board games. Selchow and Righter passed, but Chieftain was persistent and in 1982 the game was introduced to America at the New York Toy Fair.

Initial sales were worrisome. However, through a solid PR campaign and great word of mouth, sales skyrocketed. Sales peaked in 1984 at 20,000,000 games in North America alone. It was the best of times and the worst of times for Selchow and Righter because in 1986, facing huge debt brought on by an abundance of inventory, Selchow and Righter was sold to Coleco. In 1989, Coleco filed for bankruptcy and the rights to Trivial Pursuit were acquired by Parker Brothers. Today Chris Haney and Scott Abbott’s little game has been made into over 30 “Editions.” It’s available in 26 countries, been translated into 17 different languages and has sold approximately 100,000,000 copies since its inception. Not bad for a game that almost wasn’t.

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Fluffy the Time Slayer

Here’s a nice little piece of flash animation by Dustball. (From cookiedoughrecords.com)

Check it out.

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